@SirPrescott The announcer is just a pro at speaking over himself. Or... perhaps he has a twin brother announcing with him. 👀Regardless, they'll learn to not stumble over themselves in the future.
It's been a solid minute since I've been on this account, but I wanted to share an opportunity for a Technical Animator position with 1047 Games. Be a part of the crew that made Splitgate. 🤙 And we'd end up working a fair amount together too.
https://t.co/zXqjgW3bhi
.@AudioJohnsonJ never had a chance to get involved in a car racing project with complex Wwise feature requirements, so he decided to build a car racing system for Gran Turismo Sport himself!
#wwise#gameaudio#GTSport
https://t.co/OmJ83EvrRd
Thank you once more to @audiokinetic for helping me share my teaching with more people on their blog. Since there isn't as much content on Wwise/Unreal Engine, I hope to spend more time and attention on teaching for Unreal Engine!
#ue4#ue5#wwise
#Wwise/#Unity3D Dynamic Dialogue tutorial is now live! Explore the complex system of #Audiokinetic Wwise's Dynamic Dialogue system and its implementation into Unity!
https://t.co/2Fa02vrCWq
#gameaudio#gamedev#indiedev
Thank you to Tiffany Dawson and Audiokinetic for reaching out and having me be one of the community writers for their blog.
This is just the beginning of Dynamic Dialogue tutorials. More to come very, very soon!
Complex dialogue systems can change what a character says or how they say it based on the player’s actions. Join @CharaComposer as he creates a functioning dynamic dialogue system in Wwise and Unity!
#wwise#unity3d#gamedev#gameaudio#gamedialogue
https://t.co/kmkdDdTksS
✨ HIRING NOW: Audio Designer
This is a rare opportunity for a talented audio designer/director to support the delivery of an ambitious cross-platform IP!
➡️ https://t.co/xGkTDAm4SI
#gamedevjobs#jobsingames
@RyuSoundworks After doing a couple of interviews, I've been getting the general vibes that companies are starting to be more employee-centric and more respectful (especially with the newer companies). But yeah, sadly, it looks like some of the older companies are... stuck in their ways.
As a reminder - we're looking for background artists, end card artists, and voice actors for a number of roles! Applications are open through August 12th, so lots of time to apply if you're interested in some paid non-commercial work!
https://t.co/pkvH0wkaLp