Biotoxic Disinjector. It’s Strong! … too strong. Tonight Friday April 3rd at 6pm PT we will be doing a change on live taking it down a notch and nerfing its damage. We’re likely to make some adjustments to Biotox in the near future and may not stick to this damage nerf but for now we wanted to make sure we could curb a little bit of its dominion in the game. The change: - Biotoxic Disinjector will now deal 35% less damage across the board. Thanks for all the feedback and we’ll keep chipping away at our long list of future changes.
In the light of recent massive industry layoffs sharing a reminder that we are hiring, for Witcher 4, Cyberpunk 2, Sirius, Hadar, across all locations: Poland, US and Canada. Both on-site and remote roles 😌
Please share with your chooms and apply! ❤️🔥
https://t.co/p9zlUlufra
@CrimsonDesert_ dev team! Is there any way to fix the textures not loading correctly in the distance? Look at the village and castle, I have almost all settings on cinematic, using DLAA. Tried almost everything including uninstalling, deleting nvidia shaders, its distracting tbh
We’ve heard your feedback that having Ranked and Cryo Archive overlap can make it difficult to decide where to spend your time and hard-earned loot. Based on that, we’re updating their schedules so each has a clear, focused window.
We're going to open Cryo Archive this week on Thursday, March 26 at 10AM PT and close it on Sunday, March 29 at 10AM PT. The next window for Ranked will start on Sunday, March 29th at 10AM PT and will run for four days - until Thursday, April 2nd at 10AM PT.
Here's a quick look at the weekly schedule going forward, so you can mark your calendars:
🐛 Ranked: Sunday 10 AM PT ➡️ Thursday 10 AM PT
🐛 Cryo Archive: Thursday 10 AM PT ➡️ Sunday 10 AM PT
We know that no schedule is perfect, but we're here to listen and learn! As we see how this lands, we'll continue to keep your feedback in mind as we make any future adjustments.
Marathon is being so slept on by the FPS community.
It's been really interesting as a content creator, hearing directly from viewers that they refuse to watch because they can’t get past the polarizing visuals to understand that this is truly one of the best feeling FPS experiences in years with tight gunplay, insane tension (genuinely has my heart beating out my chest) and a gameplay loop that actually rewards skill and decision making.
But I think that's also the games biggest problem. People like to bash the art style but really I think it's that PvP games just don’t stick like they used to. They’re harder to get into, harder to watch, and don’t have broad, instant appeal. If it’s not immediately accessible or visually “safe” people bounce.
So Marathon ends up overlooked, not because it’s bad (it's great) but because it’s different at a time when most players just want familiar.
*It's also crazy that Bungie took such a huge risk on a niche game with a niche art style for such a niche demographic so I can understand where the negativity is coming from as far as gamers wanting more than just "another extraction shooter" but they made a damn good one and I hope more people give it a chance.
can i blame helldivers 2 for teaching a generation of gamers if you feel mildly inconvenienced by literally any change in a video game you should yell and scream review bomb and boycott the game and shit yourself until the developers cave in
‼️CRYO ARCHIVE ARG UPDATE
We need more people for the Discord activity (desktop only). It calibrates the connection every 3 minutes.
Join up: https://t.co/n6WA68m31K