@drewlevin So it's a long shot, but in 2016 did CSL. I had an account using Grudgeguy as the name for like 5 years. I was permabanned for scripting during a period when I wasn't playing. I'll admit it might have been a bad actor from my team but it'd be nice to have that back after 10 yrs
We are ex-Blizzard devs that made an FPS where you control a spaceship.
We just added Treasure Hunt, an extraction-light game mode:
🌌5 Zones, AI Enemies, Upgrade Your Ship
🤖Solo Player Ship + AI Crew
📢Use Proxy Chat to make allies or enemies
Would you try our demo?
Wildgate 1.5 is now live
- New solo-friendly PvEvP mode, fight, loot, watch out for other players
- Multiple zones, build out your ship
- Longer TTK
- Small indie AA team, we on Discord every weekday morning
- Now on sale on Steam - Only $7.49 US
Wildate
Free demo on Steam, full access, 8 hours of play
Devs on Discord every weekday at 8:30 AM PST
AA Indie Dev - 45 Devs + QA Devs, doing our best
PvPvE-Battle-Royale-Team-Ship-weird-Game
Currently $7.49 in US
I'm going to keep plugging this until y'all start showing up
https://t.co/AqfgoyNaik
@DustinBrowder Ramming felt good as pilot. I have no doubt that it's a balancing nightmare. Abused by min maxers and more just crashing for the inexperienced. I'm sure you'd need a small paragraph of updates just to allow ramming ships to output 'real' damage. Breaking other systems etc.
We launched last July and have been fighting for every inch of ground every day. I believe we made something weird and unique, but gamers have a lot of choices.
https://t.co/QlXXruNZdL
CQB in the Labyrinth... against Minotaur. 🦆⚔️
How will you face Tagilla from Escape from Tarkov when he's waiting for you around the next corner?
#EscapeFromDuckov#EscapeFromTarkov
Our Dreamhaven Web Store has a wild offer!
Until March 5, first time buyers can get Wildgate for 50% off and bring a friend to the Reach. 🌌
👉 Full details in bio/reply!
@appl3z0r I'd love to see a checklist highlighting some of the most common and uncommon complaints. For me it's anything AI and anything skill xp related
@Jean_Tengri@tarkov@bstategames Also AI will auto path to your tripwires. It's not awful, but it will draw them to you and limit placement spots. Can we make it so that they aren't immune to/counter tripwires?