This is the iterative process I took to get the new profile picture to what it is right now. I think iterative drawing is very underrated and underused, especially when it comes to pixel art. (1/6)
#pixelart#aseprite#art
1/ Everybody told me they liked the last thread about simple effects in Pinni, so why not another one?
Customizable transition shaders in less than 4 lines 🧵:
#gamedev#tutorial#shader#hlsl#madewithunity
The UI (and other) ramblings of a person who does not do game UI often. All of it unfinished of course, and a lot of redundant designs, but it'll go somewhere, probably 👀
https://t.co/t1qUF2VQBo
#gamedev#indiedev#pixelart#aseprite#indiegame#indiegamedev#art
@davidcapello Absolutely hate Electron, but you can't deny how easy it is on the developer. Just having yet another Chromium based app open with all the rest feels icky. Necessary evil maybe?
So I did the thing where I made a game in 48 hours again. Why does no one ever remind me how taxing that is? 😠
https://t.co/yXVengoSE6
Streaming the whole process was probably the only thing that kept me sane...
#gamejam#gmtkjam#gamedev#indiedev#pixelart#aseprite
@HealthPotionDev @IndieDev_RT I'm the same, I try (keyword "try", not always successful) to laser focus on ONE unique mechanic, and make sure I build that one thing successfully and let the rest fall into place organically!