City building game. Uses microscopic models to vividly simulate the organism of a city arising from interactions of millions of individuals
Built by @ae_play
sociality is a computational process; a city with low levels of density and interconnection is limited in the exact same ways that semiconductors produced on outdated process nodes are.
(Someone asked me to elaborate.)
In my capitalism+science+democracy framework from the thread below, the important "how?" questions are:
- How do we rank & value big problems in our society?
- How do we choose & value solutions?
My proposal is: SIMULATION ↓ (new thread)
Beauty should reveal itself differently at different scales.
That’s why classical architecture, like people, are a different kind of beautiful at each level of depth.
@omalaspinas I'd love to have public transport as well! It will just be more work than pedestrians, since it's an entirely different way of going to a place (groups & schedules instead of individual's trips)