iAnimate Games Workshop 2
First 2 week assignment was a 30fr dodge, I had two ideas, one to push creativity and one that's more suited to gameplay, I ended up doing both in the end 😆
Combo attack next! ⚔️
This is a small part of a bigger cinematic idea I have that I'll probably never have the time for.. but I would enjoy animating more pieces of it at some point!
#Overwatch2
Here's a Spider-Man animation I made for fun in Maya. It was a good learning experience, First time ever using locators and constraints to refine the swing's arcs and timing for smoother animation.
Rig by @KielFiggins
Texture By @1AgroFro
I worked on the Sonic 3 End credits.
I did the character modeling and animation work
ALL WORK IS OWNED BY PARAMOUNT, SEGA, AND PICTUREMILL
a Thread 🧵
#SonicMovie3#lowpoly
This year I have been battling apathy, with lots of good and bad. But I am feeling that spark come back as I work on my projects more.
SEE YOU IN 2025. 💫✨
Recently I had an opportunity to be anim directed by THE Lana @Latienie Bachynski to create content for an upcoming talk she has. The goal was to create attacks in the style of "No Rest For The Wicked" and I thought it would be cool to do a fish combo! 🐟