๐ 1 MILLION SUBS ON YOUTUBE ๐
๐ I still can't believe it, all this happened within 4 MONTHS! Thank you so much ๐
๐ซ THIS IS ONLY THE BEGINNING...
@YouTube#YouTube
@Kale_3D I spent about 1 year developing UEFN maps before moving to Roblox Studio, UEFN is a big step down, itโs very limited. For example no unique UserID, buggy software, but the pay can be really good with no micro-transactions. Iโve gone back to UEFN until Roblox fixes recent updates.
I interpreted this as a player with good account age and high play history could qualify, Roblox staff have said you NEED to have made a minimum purchase within the past 60 days ๐ญ
If you donโt spend money you are not highly engaged ๐ซค
No matter how engaging your game is, unless a player has spent $$$ on Roblox within the past 60 days, they are not considered a โhighly engaged playerโ
The fact this isnโt stated/worded in the High Engagement section feels really sneaky on their behalfโฆ ๐
Insane, Roblox just said publicly that a โhighly engaged playerโ is someone who has spent a considerable amount of money on the platform in the last 60 days.
Genuinely insane. This explains why highly monetized games are hitting it so much faster.
Credit to @TheNexusAvenger for finding this
@TDVR1096919 As shown in the image included, it uses indicators such as play history, account age, and platform expenditure. From research it seems that the experience itself has 0 impact on if a player is deemed as "Highly engaged" in the analytics.
This truly has to be the worst Update Roblox has done for Devs, without meeting the 500 Highly Engaged Players requirement, games are restricted to 16+ age verified players.
After paying for Ads & livestreaming to get players, this stat has not gone up AT ALL despite 19K+ visits
For one of our brand new games we just launched I have spent $370 on ads and we only have 70 out of 500, despite having 30k+ visits.
The average dev is genuinely cooked ๐
@koruXYZ Apparently it goes up daily, I ran the ads early Friday, nothing changed. Now late Sunday, I will update if there is any progress tomorrow ๐
Just released a Brainrot Sandbox Tycoon ๐ง
Havenโt seen this concept explored much so I wanted to experiment with it ๐ค
Would love any feedback:
https://t.co/2uJgiIG0Vv
Krunker Users ๐
I got early access to API requests and made a stream overlay that allows you to equip items if you own them! ๐ผ
Which items should I add next? Basically all dyes are done! ๐
Live now for a bit testing it out: https://t.co/XxSqWFqMpJ
Been bug fixing non stop but couldn't have asked for a better release, 300+ CCU peak & averaged 100+ for most of today!๐ฅณ
Would highly suggest for UEFN Creators to consider checking out RB Studio, it's so much better & I love real time testing!๐ฅฐ
#uefncreators#RobloxDev
I've spent the past 9 Months developing Pet Realms and it's finally here! ๐ฅณ
If anyone has a spare 5 mins and would like to check it out it would mean the world to me! ๐ฅฐ
https://t.co/zyDDKSuKr2
@AfoveaFN So glad I switched over from UEFN beginning of this year, best decision I couldโve made ๐ญ Been loving RB Studio so far, the ceiling is so much higher too ๐