My latest game jam game is now live! First time using Unity.
Using @Google MediaPipe hand detection to translate your webcam into a controller input... for bowling!
VR build coming as soon as I can borrow an Oculus to test with.
https://t.co/YGDXZjhTGG
#Unity#GameJam
Image if @AHAB_Official gave me permission to use their music as the soundtrack for my Game Boy Advance jam game... now THAT would be cool
https://t.co/oYokriELLF
Cee One Vee (2026) by codename_B for Game Boy Advance squeezes a turn-based civ builder onto a 240x160 screen, D-pad first, with a scored soundtrack. Next up: GBA multiplayer.
💸 https://t.co/XutZeVCgkq
#homebrew#gba#retro#game#ceeonevee@codename_B
I asked myself "how hard could it be" to bring back Game Boy Advance Video but using h263+ for decent compression.
The answer is it did involve inventing a new audio format but ffmpeg gets you most of the way there!
A film, in 32MB.
https://t.co/HSFchP1p2Y
My entry to the GBA Jam 2026
It's a demake/remake of my 1D jam entry MINESWEEPER 6D. Getting the cube rendering at something approaching decent performance on the GBA hardware was an interesting challenge, ended up having to fake it
https://t.co/NleLWcDXj1
#indiedev#gba