Thank you Ton Roosendaal for showing what open source creativity can achieve. 🧡
The @Blender community is an inspiration to all of us at @ubuntu.
As Ton Roosendaal announced he will step down as chairman and Blender CEO on January 1st 2026, we send our best wishes to Francesco Siddi and the new board as they continue this incredible journey.
#Ubuntu #Blender #OpenSource
With the Dispersion Module in Shaders Plus, you can make any existing glass shader have realistic, and controllable Continuous Dispersion, just like in renderers like Redshift & Octane! :D
Check it out here! 🥰
https://t.co/rxto7rvfvd
#b3d#blender3d#blender
I still believe lighting is hands down the most important step of a game. Not models, not textures. This is a great example of immersion, using simple geometry with pixel art textures. The lighting does most of the heavy lifting and your brain fills the gap, which is great.