Been a while I posted something here, but work has not stopped.
Here's a question for you -> Should shields be more visible in general or subtler while in idle mode ?
#spacegame#indiedev#gamedev#StellarFrontiers
Been a while I posted something here, but work has not stopped.
Here's a question for you -> Should shields be more visible in general or subtler while in idle mode ?
#spacegame#indiedev#gamedev#StellarFrontiers
So I told my asteroid spawner today to make a field. It did. Then Cadet John actually hit one of them... It spawned a galaxy.
He's still alive somewhere in there.
#gamedev#indiedev#bugoftheday
@slattstudio@IndieBandits Thanks a lot! 😁
The game is going to be sort of a journey through the ranks, you start out as a Cadet and work your way up in the Solar System. Early on combat is going to be quick, later on it becomes a mix with strategic fleet command maneuvers.
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#CelebrateIndies
The grind is real.
Hard at work with stuff I had little idea how to use or make. I wouldn't put it down until I'd made it and then..It finally payed off.
Our hero has an upgraded ship ;)
Banking animations and light bouncing off that metal fuselage.
#ScreenshotSaturday #spacegame #indiedev #gamedev
A panoramic view of Earth Orbit in Stellar Frontiers.
The Navigator is back. Scanner is improved to read transponder data of any nearby ships. And in case you get lost in all this, there's an Objectives panel for your convenience.
#spacegame#indiegame#indiedev#gamedev
@Connor_LCNR Hello fellow dev! Good luck on your project, I hope you make it everything you want it to be! Following you and I'd be grateful for a follow back, as I have too started on a similar path as yours not long ago! Cheers!
Ship assets courtesy of @Tatermand on OpenGameArt - used in Stellar Frontiers, a space combat game I'm building. EVE Online was one of the inspirations behind this project, so landing on your assets two years ago and only realising today feels like a full circle moment for me. Thank you for sharing your work with the community.
Just another routine patrol over Earth. Stellar Frontiers, Mission 1. Not everything is out to get you.
Today was a long UI polishing session. A lot of tweaks and a couple additions on top of what was already in. Still more to come in due time.
#indiedev#gamedev#spacegame
53 seconds of Stellar Frontiers - Combat, Orbit, Warp and a glimpse of the Ambience layer at the end. Still early but it's starting to feel like a real solar system.
What do you think ?
#gamedev#indiedev