Only real reason to do it, is if you wanna tackle and try to enjoy harder FFXIV content.
and lemme tell you Savage ain't scary. Learn class rotation, Learn Damage mit (depending on role/class)
Go beat up a boss ez baby game
Good ole Square Enix using poor metrics to try to show that adding a new difficult will help people do savage.
The big problem of Savage is that its not worth the time commitment for a lot of the player base.
Like what do you get? Gear? Oh boy the gear only helps me in 3 different pieces of content, A mount? that you can easily just farm later on when the fight has echo and you can out scale it heavily.
I say this because being able to look at a raid/dungeon (any content really) for specific pieces of loot/gear makes it much more fun and exciting AND when you do get the piece that wave of dopamine
Horizontal needs to be done differently from Gw2, Gear needs to have different stats/effects instead of just being this is the power set and this one is the healing set etc.
I was banned on FFXIV for Aggressive comments and behavior against others during twitch streams. I was not aware the ToS applied to outside of game as long as ANY FFXIV copyright content was visible. I was not given any details about the ban other than that. More details later.
i think they should stay as far away from ff11 as fucking possible. they are to completely different games and mixing games that are that far apart form each other is going to lead to disaster. Oh wait it already did with 1.0 LOL
You’ve time-traveled to 2010 with all your memories intact. You’re standing in a boardroom with Naoki Yoshida as he prepares to rebuild FFXIV 1.0 into A Realm Reborn. He turns to you, ready to implement your ideas.
Knowing what you know now, what are you telling him?