Today I finished this more humanoid NPC. She's a wind spirit but she's been wearing a mushroom hat for so long that its spores have started to grow into more mushrooms all over her upper body.
#gamedev#indiedev#blender
I made a new NPC for our platformer today. I'm pretty proud of his backside. You won't see it in game (probably) so I felt the need to share it here.
#gamedev#indiedev
I've been working on some hand painted textures for the foliage in our game. This is just the beginning though. I'm already hyped to add some mushrooms and some flowers too๐บ๐
#gamedev#indiedev#indiegame#stylized#3dart
And now we have bubble gates to pick the bubbles up and we can tell any object to be a bubble burster (the waterlillies in this quick test). Still lots of VFX missing but we're working on it๐ช
#gamedev#indiedev#ue5#platformer
Our programmer urged me to show you all a slightly less funny version of our bubble.
Still a WIP but it's already pretty fun to get to walk on the water for a while and watch the fishies swim.
#gamedev#indiedev#ue5
I think I can say that the mouth animation of Norbert is my best work so far. I don't know if I'll ever be able to top that.
Also I'm sorry for the animation he does if you don't feed him in time. I didn't mean to make it that heart breaking.๐ญ
#gamedev#indiedev#ue5
When you're not at the fish food station Norbert just likes to roam around in the water and you can follow and observe him a bit if you want to.
#gamedev#indiedev
Well.. he's IN the water with his friends now and he automatically approaches the fish food station when you activate it. I'd say it's done, no?
#gamedev#indiedev#ue5#screenshotsaturday
A little wip of our fish food canon.
We're currently keeping it secret and hid it in our snow test level so Norbert won't swallow it while we're still setting it up!
#gamedev#indiedev#cozygame#ue5#platformer