Couldn't finish the quest on stream but I'm glad I did it solo so I wouldn't rush. Just brilliant. There's a special magic to a mammoth quest capping off a story that began two decades ago, picking up the scraps of a story and characters whose beginning was written in a completely different time by people with vastly different ideas of where their game was going to go.
A Resident Evil-inspired multi-puzzle gauntlet followed by a stealth section, an homage to temple trekking and several engaging minibosses followed by far-and-away the best quest boss in the game bar none. The atmosphere and tactile dodging needed to beat Drakan was such a joy even if it was incredibly challenging, it felt on par with something out of a From Software game in narrative and fight design and beyond.
Something I love about these continuations is revisiting locations added to the game in the early 2000s before seeing newer areas designed in the style of those old locations. You can feel so strongly how dedicated the design team are to maintaining the feel of Old School while still pushing what's possible within such a restrictive style, just like how Lowerniel's fight pushes what's possible with combat mechanics. A genuine 10/10 for me. I love this game.
TODAY in #NIJIENChanted2 we will be SHOWING Cain S. Looper's R*D R*CKET ON STREAM IN JUST 15 MINUTES TIME??? (CLICKBAIT) (NOT REAL) https://t.co/zq2Lhyfula
Mild mannered Cain S. Looper arrives in #NIJIENchanted2 hoping to get his legal practice back on track after running afoul of the law in his hometown, but can't seem to figure out why no one ever came looking for him.
10AM JST: https://t.co/83KGwah9Fa
日本を訪れるとき日本語を練習するのがとても好きなのですが地元の方々が英語に切り替えてくれるのもとても微笑ましいです相手が英語を練習していて話す機会を探していたんだなと伝わっ���くる瞬間がたまらなく好きです
When I visit Japan I love to practice my Japanese but it's incredibly sweet when locals jump to using English too! I love when you can tell someone has been practicing and looking for an excuse to speak English.