@wayne_peters It took me ages to understand the combat system (though that's a reflection on me; the others picked it up quickly) - not that it's overly crunchy, per se, just lots of options. That said, combat was good fun and the whole game conveys the world well. It helps having a fab GM :)
@wayne_peters Playing the introduction scenario Vultures of Shem. Will let you know thoughts later but first impression is that it's a little on the... crunchy side :)