My first shot at a weapon rig. I'm aiming to animate it with a 1st person rig soon. hope everyones fired up for the weekend!
I think I need a holster to contain all these puns...
Heres a WIP snippet the animation set I'm working on at the moment. Sometimes getting things right can be an uphill struggle, but it's worth persevering!
#animation#3d#maya#gameart#gamedev#character
Massive thanks to @velocityws for this Asus 27" Monitor for winning the @GradsInGames#SFASX competition!
I'm gonna spend all day playing gam... errrr, I mean working hard on my uni project!
Congratulations to Chris Woods @CwoodsAnimator from @SAEinstituteUK, our #SFASX Games Animation Winner!
We caught up with Chris to get his thoughts on winning, why it's valuable & why you should take part π
Read more about Chris & his interview here
https://t.co/HnfuetOKTY
Blimey! It's official, and I've got this nice shiny badge to prove it. Thanks @GradsInGames for putting on #SFASX and all the judges and other contestants, it's been an awesome thing to be part of!
I won a thing! Pretty happy to find out I won the Animation category for this years Search for a Star competition. For my next trick, I'm going to find myself a job. #SFAS
ICYMI : After months of work, over 200 student games, art, animation & vfx projects, our #SFASX finalists have sat their industry interviews.
We're proud to reveal our 9 challenge winners, the best of the next generation of games developers!
Congratulations to everyone who took part in #SFASX & @SumoDigitalLtd
Rising Star!
It's been a fantastic year for our tenth anniversary & an excellent showcase of student #gamedev talent π
Thank you to all who have supported us.
Our winners for 2020:
https://t.co/70kaauaaef
Chris Woods from @SAEinstituteUK is our second finalist, with assessors awarding leading scores across both the creative & technical criteria for their Space Mech game animation project!
https://t.co/ZlDVmo54YV