I don't understand the appeal of having an even larger walking simulator slathered in-between OOT's dungeons; especially if said walking sim has the atrocious stamina management and monotonous enemy camps that BOTW does.
@MightyGazelle1 There's no real reason for weapons to break.
Monster ingredients arent that good and its not like there arent hyper tough enemies who take 20000 hits to kill.
L system for and L lore rewrite