@0xYolo_web3@playcambria fo sure bro fo sure 🤜🤛, yea maybe i'll just do 1 or 2 shrines next time, 3 does get a little tougher but survivable if careful! 4 shrines seems too hard for me at the moment lol
Did some more fun dungeon runs today in @playcambria n got sum dope highlights, seems like bosses in each run spawn randomly per run on each level, cuz yesterday had sum crazier bosses filling up indictors all around da ground had to dodge like 10-15 red circles on da ground lol
Died at level 5 today after clicking every cursed shrine beside boss chest on each level increasing da difficulties & amounts of mobs on later levels lol
Maybe next time i'll stop clicking after level 4's boss!
Artifacts drop more tho wen difficulties raised @playcambria Dungeon!
MSU's Daily Pick 🍄
Ep. 6: Alphabet Defense
✦ I + M = Ice Mage. M + F = Flame Mage. A great example of how Vibe IP turns MapleStory’s classes into a deeper strategy game. ⏬
@0xYolo_web3@playcambria 🤜🤛 ty bro was a huge help for sure, i think next time i'll stop clicking it after level 4 boss or something, because curse shrine at 3 seems to be my limit for now XD, unless i get a stronger build during the run
@0xYolo_web3@playcambria Yo thanks for that info bro, you were right, it's that shrine thing on the side of the chest, did it on each level this time & mobs increase in amount and difficulties too XD, died on level 5 after clicking it every level lol, but yea artifacts drop way more too i noticed
Adding cosmetics/skins to replace your regular gear appearances was a much needed feature. Aiming to make your hero an unique character!
Idle Mapler is my submission for the @MaplestoryU and @Verse_Eight.
Play now: https://t.co/3BOF2oXl4B
@0xYolo_web3@playcambria much appreciated on da tip Sir, can i do dat straight in the dungeon somehow? or u mean just pick a higher risk option before entering a new run? Will have to study more into this fo sure thx tho🙏
Did some more fun dungeon runs today in @playcambria n got sum dope highlights, seems like bosses in each run spawn randomly per run on each level, cuz yesterday had sum crazier bosses filling up indictors all around da ground had to dodge like 10-15 red circles on da ground lol
MSU’s Daily Pick 🍄
Ep. 4: Slime CEO: Monsters Go to Work Today!
✦ Not every MapleStory monster wants revenge. Vibe IP imagines them in a whole new story: building a monster startup. ⏬
Just swapped 2-3 bux USDC to try da new Dungeon in @playcambria , really was so much like Diablo, vibes & intenseness, was on another device so didn't have recordings on 4 browsers :( but took sum screenshots at more chill spots, wish captured battle 1s but was busy fighting lol
Did some more fun dungeon runs today in @playcambria n got sum dope highlights, seems like bosses in each run spawn randomly per run on each level, cuz yesterday had sum crazier bosses filling up indictors all around da ground had to dodge like 10-15 red circles on da ground lol
Yea seems like it's not only survival but a lot more detailed method on getting higher scores, cause looks like many who died get higher scores than ones dat made it lol
Finally tried this Helena Survivors 4 da first time, cleared it da first run but seems like i missed a lot of score gathering methods lol, huge difference compare to top 8 lol, might have to revisit again & figure this out more, wut a fun Survival game @MaplestoryU@Verse_Eight
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✦ where we spotlight notable games in MSU Space, handpicked by MSU.
Ep. 1: Helena Survivors
✦ A good look at how MapleStory can be reborn into a new genre through Vibe IP. ⏬
D-3 to vibe code your game. 432+ games submitted, all built on prompts.
✦ Use 74k+ MapleStory IP Assets
✦ Win from $60,000 in $NXPC prize pool.
Join and submit the MapleStory Vibe Camp Submission Form before the deadline for your chance to win. ⏬