Summer may be over, but apparently nobody told the Seedlings. โ๏ธ๐
Still enjoying the sunshine, still making good use of the pools.
Meanwhile, Founders #DayOfTheDead is getting closer in @seedmmo . ๐
Time really does fly when you're having fun. โ
#SEEDGame@AnvilGamingXYZ
We wanted Wyrmhold to feel like a place worth leaving behind.
@seedmmo just kept giving us reasons to think about what happens after you take something.
So we left the roots. ๐ณ
And eventually, โleave the rootsโ became about a lot more than trees.
#SEEDGame@KlangGames
We came to SEED to build a town. We ended up writing a law about trees. ๐ณ
Avesta keeps moving after we log off. In Wyrmhold, leaving the roots is our way of saying the next resident matters. No scripted quest made us care. The world did.
@seedmmo#SEEDGame@KlangGames
๐คฟ Session 02 was a build session. I put a giant SEED logo beside our base, then removed every support holding it up. It's still floating.
SEED is the game that got us started, so it felt right.
The gap in the E is smaller than it looks. Ask me how I know.
@seedmmo@Subnautica
Subnautica 2 | Session 02: We built SEED.
Four giant letters floating in the open ocean with no supports. Our base, Jenny, got a viewing platform and the moonpool got bigger.
Full write-up: https://t.co/3GHjzsYLmI
#Subnautica2#AnvilPlays@seedmmo@Subnautica
For the record: when DC jumped at Camp One, I really did think another house spider had crossed the carpet. ๐ท๏ธ The Marrowbreach was worse.
Session 02 goal... remember oxygen... Probably.
#AnvilPlays@Subnautica@DancingCoderAG