@0xPrajwal_ Just use NextJS with a slug so you can get whatever the type is while still using the /orders/whatever. This would also still allow for adding new endpoints and removing old ones as you're just changing the code that grabs the data based on the slug.
@CzCdavid@Bloxy_News All this is saying is that if your base user ID is 123456 and you join say, Jailbreak. They'll see your user ID as "654321" but if you join another game they see it as "123654" when they access it.
Its simply just a different user ID shown to the game, per game.
@Bloxy_News I already use R15 in new games I work on. You can do more with the animations than R6. R6 is just a nice aesthetic for classic games.
Now how does this affect games that use custom rigs? 👀
@HelloItsVG So, even with a verified ID that has your birthday on it.. the birthday for that account isn't locked and can still be changed.. great design
@LGalasticos@hicasamadim This is exactly how I did my math. But my question is why are we seeing it this way and not the other way where people found the pattern of +8, +16, ..., +128?
@fidexcode I created a github for the code and since it's a friend, I'm making it on his server. If it weren't for a friend, I would make it on my own server then set it up on theirs after code completion.
@EvanZir To make navigating faster, use comments at the top with line numbers for functions so you can hit Ctrl + G to jump to those lines.
If its not a minimum of 3,000 lines your game won't be optimized right..