The game is really coming to life as we get proper lighting in thanks to our new lighting artist.
https://t.co/GtoU7HY2Q5
#gamedev#lighting#UnrealEngine
Game Animation Week 1 - Making animations play on command by keys 1, 2, and 3. All assets provided. Rigged, animated, and setup in #UnrealEngine by me🐻❄️
🌟Every day I iterate on my Substance Material a bit. Tweak this, change that.
It's getting stronger by the minute. >:o
None of these 3D models had any hand paint work. This is all just my material in action~
#Substance3DDesigner#Substance3DPainter#3D#3DArt
@FullSail I think at this point it's more of a question of if it can be done (very specific flow of work done here). There's still a lot I need to learn 😵💫😵💫😵💫
Decided to model the Hairspray Bomb weapon from Sunset Overdrive, developed by @insomniacgames, this week for class. It needs a little tlc but let's be honest I crammed it in 2 days😵💫
https://t.co/EDtMTi8K7J
#fullsailuniversity#gameart
I have no interest in “people-pleasing” whatever fanbase I have. Sure, I’m an entertainer, but I have an interest in human rights. If you & I don’t share that, why would I want you around? Your point doesn’t have any bearing on me. I’m not licking boots for a fucking follow.
@FullSail Overall the most complicated part was the glass and opacity maps. I did most of the materials in one program but made the glass in a different program. Trying to graph all of the nodes to work together, did not work lol. Had to omit opacity