1/ Most of you know me from my 7+ years in crypto.
What most of you don't know: my obsession with TCG started long before any of that. Over the past decade I've been to more card shows than crypto conferences.
Which is why this one means a lot.
We raised $3.2M to build the third place for TCG collectors.
Co-led by @makersfundvc and @hashed_official, with @Arbitrum Gaming Ventures, @GAM3GIRLVC, and Digital Elm.
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The TCG market is massive and still growing. But the biggest gap isn't authenticity or liquidity, it's what happens after the purchase. Collectors don't need another marketplace. They need a place where collecting turns into connecting.
That's what Chance is building. When collectors build for collectors, the details matter. That's our moat.
$3.2M = 3.2 million reasons to curate more grails, create more products, and cultivate more experiences for our users.
To our investors: thank you for taking a chance on us.
To our community: thank you for building this with us.
To everyone who's ever ripped a pack, chased a grail, or stayed up too late sorting through bulk and shit, this one is for you.
Built by TCG natives. For TCG natives.
onemoarchance.
Since the market is down, here is a clip, and a good memory of Deko, Mr. Baked, Lana Victoriia, and Red taking down Jaybee in Captain & Company.
Au revoir!
PROTOCOL MONDAYs
Setting sail to new waters! 🌊
@capncompany is bringing the fresh quests, exclusive rewards, and collectible soulbound NFTs to the Soneium ecosystem.
Your journey starts at https://t.co/2nf8g7B1wE
it's been been a rough past 2 years as a "web3 game" im ngl, but very excited to share that we’ve raised another $2m in follow-on funding.
really could not have pulled this off without the incredible support and energy of the Cambria community - players and holders alike. thank you all for your continued support - your enthusiasm for what we're building is what motivates us to keep going every day.
big thanks as well to our backers @cegapereira@pierskicks and @Jihoz_Axie for their vote of continued confidence in our mission - incredibly strong conviction at a time when most have completely abandoned the crypto gaming space.
with this round, we're also starting to selectively grow the team (mostly engineering) to tackle the ever growing scope of our ambitions. send me a dm, i'll be happy to Cambria-pill you.
back to fking work 🫡
Very interesting stuff here from Cambria 🫡
As the owner of 4 Founder NFTs, I'll be max minting.
Key points:
• Mint: Oct 23, 0.1 ETH.
• Owners earn from Islet sales + in-game taxes and get priority in the Cambria token airdrop.
• Islands serve as hubs for trade, refining, governance, and guild activity.
• Settlers buy Islets to farm, craft, and store, paying charter fees + ongoing taxes.
• Island lords control laws, levies, and community, competing to attract settlers.
• Ties into Cambria’s live game modes (Gold Rush, Duel Arena, Archipelagos).
• "Onchain alliances are key for maximizing yields. However, backstabbing is actively incentivized, creating a game-theoretic equilibrium balance where self-interesting vs cooperation motives constantly realign the flow of profit."
• Islands will be able to be bridged to @Ronin_Network.
• Governance, alliances, trade wars, and prestige tracked via a new Renown system (more reputation experiments!)
We just pushed a subtly significant update for @capncompany
* Towers no long emit doubloons king of the hill style
* Minion waves (MOBA style) of ships now drop dubs
This does a few things:
1. Reduces the current "meta exploit" of getting alts on the other faction to bodyblock shots for you, because now it's about dynamically moving to attack minion waves instead of camping under towers
2. Makes it so that both factions have exactly the same dubs earning potential on both sides of the map at all times, as opposed to the pure KOTH mode before where the winning faction often outweighed the losers
We're aware that drop rates, spawn rates, and reward rates need tweaking & we're watching feedback to adjust
It's been a while since I've made a thread, but I think it's time, especially since the group has come in to be our latest sponsor for @capncompany. My motto is to understand the present, you must learn about the past. A thread of $BIG and it's history: 🧵 1/9
excited to share this news.
some thoughts:
(1) so far, we bootstrapped gigaverse to over $1M in annual revenue per employee, built up multiple yrs of runway, and an incredible community in the process.
(2) for a team who loves being unserious (there's not even a roadmap??) we have serious ambitions: to start, we want to build the largest & most enjoyed crypto game.
while we're in a very strong position having bootstrapped to date, achieving our top level goals requires strong partners / backers with the right know-how, networks, and conviction in consumer crypto applications through the cycles.
(3) from our first convo it was clear that @blockchainbrett & @NTmoney @ 1confirmation are the best partners we could have.
they are true leads and it feels very fitting that we have ETH og's onboard. for anyone unfamiliar, 1confirmation are a $1bn+ first-cheque-in fund that also scales with startups as they grow -- eg they've been with Polymarket since the very beginning.
we're also honored to be supported by so many friends across the ecosystem, incl dozens of crypto leaders, fellow founders and industry peers. together we stay close to the turpentine, and assimilate shared learnings so that our generation can go further & faster than those that came before us.
(4) we see these last 6 months of gigaverse as "setting the stage" - building the core systems of the game & company so that we can accelerate from here.
we want to welcome as many new players onboard here as possible, and yes in the context of our plans, it is incredibly early, still "the first phase".
(5) there is no reason why gigaverse won't eventually be able to break out of the "bubble" of an onchain audience. but building great games takes time and its important to be laser focused on a clear customer persona (i.e. know who you are building for).
for now and for a while, that persona is solely onchain natives, but there will be a concerted effort at some point in the future at onboarding casual players. this won't be done via expensive FB ads but in the same way we've operated to date, through intelligent distribution hacks & top tier partnerships (our IP is strong enough to become an ecosystem of apps / mini-games over time) and grassroots organic community building, all infused with high-agency macgyver tactics.
for people just hearing about us now who want to get involved... "where do I start / what do I do / what should I collect".
➜ play the game at gigaverse (dot) io
➜ our game NFT / "top asset" is Gigaverse ROMs (on Abstract)
➜ our genesis PFP / "culture collection" is GLHFers (on ETH mainnet)
we are also minting a new collection today, gigaverse eggs, which will become steeds (aka mounts) in the open world within gigaverse. some very cool mechanics will be at play with these, which ROM holders will like.
oh, ROM holders will also be airdropped eggs on a 1:1 basis, once the mint is over.
much more to follow.. it's gonna be a fun few days.
TLDR: It's called gigaverse, motherfuckers.
excited to announce we've raised $2M from @1confirmation
with the support of friends across crypto, gaming, infra and culture. this first raise will accelerate our work towards becoming the largest & most enjoyed crypto game.
some details & mint link 👇
Adding some thoughts here:
Curation and gatekeeping are not the same thing.
The reality is that every decision we make must be in favor of the overall ecosystem; every portal app placement, spotlight, token verification, and streamer approval is meant to be in the best interest of the ecosystem. Are we 100% perfect? Not at all.
As we grow and scale, we're working hard to enhance the self-service model for app deployers with a clearer path to portal listing, and we hope to start rolling that out soon.
At the end of the day, I'd rather have this issue on our chain than have no one care at all, so it doesn't really bother me :)
@icobeast fun addendum to this is people cry more about "extraction" if they have to do work during the process
no one cries that gamba extracts on implicit RTP but all playable games making any amount of revenue are "extracting" because "I spent 20 hours doing this and didn't win"
Supporting players in an MMO is tough work.
Supporting players in a Web3 MMO introduces extra layers of complexity on top of what are already exceedingly complex intertwined systems.
The general path for Web2 games has been to automate away as much of this overhead as possible. While this probably does help their bottom line, it's a markedly worse experience than what OG MMO players remember.
Interacting with a GM should be an enjoyable, borderline mystical experience. One second you're having a seemingly devastating issue, the next everything is fine. Bonus points if they appear to you in game.
At @playcambria we’re committed to keeping that magic alive. Players deserve support that feels human, not transactional.