@grantrobinson Thanks for playing!!
Iโm glad all the effort that went into that polish is being noticed. ๐ซถ
I have a few other apps in the works. Iโll probably post here when they become available.
I just released a side project I've been chipping away at.
It's a little puzzle game for iOS, called Bullpen ๐
It's free, and has no ads.
Inspired by LinkedIn's Queens game and Star Battle puzzles.
It's weirdly addictive. Take it for a spin.
https://t.co/9lWsWIHol7
Very surreal experience to be browsing the 'Today' tab in the App Store today and seeing my app ๐ Bullpen listed alongside the likes of Monument Valley, Blackbox and Threes! ๐คฏ๐
A must-have Figma plugin for designers
Image Tracer by @DavidWilliames
Easily convert images into vector layers, saving time and boosting your creativity.
Some use cases:
- Use as mask
- Create a border
- No pixelation
Check it out at https://t.co/27wt6X059m
๐น๏ธ Can you make games in @Figma?
Yes! and now you can publish them to the web with @figma_to_web!
I took the mind-blowing Figma-Flappybird from @DavidWilliames, touched it up a little bit and published it to the web with https://t.co/Nn1x7CiZKi.
The result: https://t.co/Y0DMwIrMWQ
And 60fps please ๐
I made a new experiment of an advanced prototype using variables in @figma...
A Pixel Art Flip book. โ๏ธ๐
Using over 40 variables:
- Draw in 16 different colours in a 16 x 16 grid ๐จ
- Add up to 16 unique frames
- Auto play between them โฏ๏ธ
- Adjust speed playback โ๏ธ
Exciting news! ๐ฅณ
@divriots, the genius minds behind https://t.co/gB9bPmdGOt have acquired my Lorem Ipsum @figma plugin to build up their portfolio of tools to help designers.
It's in great hands, staying free for everyone. ๐ช
https://t.co/lPSpvtJOyo
@figma has just released ratings & reviews on the Community! ๐ฅณ
It can be hard to tell if folks are appreciating my plugins because often all I hear about are bugs.
So do me a favour, if you've used any of my plugins consider giving them a rating: https://t.co/wqkRlqT5E0 ๐ค
Thank you @figma for building the best 3D software ever!
Jokes aside, this is probably the first and only 3D engine built in Figma. It uses mathematical transformations to project 3D coordinates on a 2D plane (your screen)
Check it here: https://t.co/1ovtjEWkbe
@zee7@figma Nah I didnโt need to convert string to number at all.
I think for a calculator you could store it as numbers but also keep track of the amount of digits.
So if you typed โ1โ and then โ7โ, you could store that as: v1 = 1, v2 = 7, digits = 2.
So then the number is 1*10 + 7 = 17
I think I've pushed @figma's new Variables and Advanced prototyping to its limit...
I present a fully working version of Flappy Bird!! ๐ฅ
Featuring:
- Scoring + highscores
- Pseudo-randomised pipe placement
- Physics based movement
- Uses 46 variables
#Config2023
Playing Flappy Bird on a @figma prototype on a video call?
This Tuesday, we decided to have some fun. Inspired by @DavidWilliames's amazing Flappy Bird prototype, our CTO Ethan (@sherbondy) built a usability testing project template in Betafi to help people play the game immersively in a video call.
Time to put your game face on!๐๐
#Config2023 #screensharingwoes
A bunch of folks have asked for it... so I've just published the @figma file for playable Flappy Bird, by using variables.
https://t.co/WwKJABom5i
I considered charging a few bucks for it, but instead I've made it free! ๐ค
Will try to make a video tutorial for it too, soon-ish.
I think I've pushed @figma's new Variables and Advanced prototyping to its limit...
I present a fully working version of Flappy Bird!! ๐ฅ
Featuring:
- Scoring + highscores
- Pseudo-randomised pipe placement
- Physics based movement
- Uses 46 variables
#Config2023
A bunch of folks have asked for it... so I've just published the @figma file for playable Flappy Bird, by using variables.
https://t.co/WwKJABom5i
I considered charging a few bucks for it, but instead I've made it free! ๐ค
Will try to make a video tutorial for it too, soon-ish.
@double__glitch@figma Love this!! ๐
Originally I was gonna try to make Snake or Space Invaders, but after fiddling for a bit I didnโt think I could make it work, so I made Flappy Bird instead.
So congrats for pulling that together. ๐
@double__glitch For Flappy Bird I got semi-random placement of the gaps in the pipes.
The only piece of random input is when the user clicked, so I had a continuous incrementer cycling through values that would add together whenever the user clicked, and use that value to next place the pipe.