The wonderful @HYPERCHARGEGAME wears its influences on its sleeve, as we found out in a recent interview with @DCybercherries. If you missed it last time, you can learn about their approach to visual design, community and more.
Read it at https://t.co/JQ73Gmeixk
#indiedev
@Jack_Septic_Eye Morning, Jack! We're an indie team of 5 developers. ToyStory meets Small Soldiers. We'd love to put you in our game as a playable Action Figure! Could we have permission? 😊
The delightful @HYPERCHARGEGAME by @DCybercherries won Best Multiplayer in the 2020 GWB Awards. Recently, we were able to talk to some members of the team about their game to find out more about its origin, design and philosophy.
#indiegame#indiedev
https://t.co/sAY0luDhkz
A Letter from Joe.
As we close in on 2020, I hope more game developers talk about this, rather than the success of their game. 2020 has been a hard year, especially for those not fortunate enough to work from home, or at all.
#MentalHealth is very real and you are not alone.
The overall winner for the best indie game of 2020, as decided by the IndieDB community, is the toy wave defence shooter Hypercharge: Unboxed
Congrats to Digital Cybercherries and learn more about @HYPERCHARGEGAME on IndieDB: https://t.co/CpIgtXwX6G
Pretty emotional right now… I just woke up to this
“This wholesome Dev response to a reviewer who gave a thumbs down due to lack of player base”
https://t.co/ZEc2wrZ8Ar (1/3)
#indiedev#gamedev#indiegame
We won an "Editor's Choice Award" for Best Co-op! 🏅
Thank you @IndieDB, we're extremely honored. ❤️
Keep your eyes peeled for the Players Choice: Indie of the Year 2020 (29th December) 🤞
A new major update is out now for the co-op and multiplayer toy shooter with tower defense mechanics Hypercharge: Unboxed, which adds a third person mode and bots to play with and against
@HYPERCHARGEGAME
https://t.co/yT6hPymx42
Sooo... I found this #HyperchargeUnboxed made by @DCybercherries earlier this year. I feel like it's the most Toy Story 'like' game I've ever played 😂🤣😭