Okay now enemies TRY to evade fire sometimes. I tried to make them stop if they cannot avoid fire wall but they don't care and go directly into flames. Also burning enemies can lit others on fire, leading to chain reaction. Very effective at crowd control, but flares are limited.
Finally optimized pathfinding enough to allow almost unlimited amount of enemies to exist without stuttering, haven't tested enough to see how many i can actually spawn. Theoretically it can now run on old netbooks. Now working on head/body/legs hitboxes for different dmg/deaths.
Rubble (crafting resources) and items can now generate on the map, different types of buildings (for now only brick colour different), etc. Touchscreen controls are wip
Local coop added. Now you can play with your friend on a single laptop (if you have any). Code is starting to smell like curry, i must add more hints to navigate and clean it up.
Okay, i had an idea.
Send me your ideas or OCs (dms or under this post), and maybe I'll add them to the game, as a cameo or even as common npc/playable character/boss/whatever. Design, lore (I may change it), and suggested role/mechanics/etc.