Wow I can’t believe that claude did this!
Apparently if you connect the proper services, it could generate content for you!
However it’s struggling to find stock image, might need to hookup custom undplash MCP server.
What connectors do you guys recommend?
Comment below!
@adensdk That’s what I am talking about. I have been trying the same thing but so far I haven’t posted enough yet.
Always fascinating to see how such simple idea can turn an app into a profitable one.
I have much to learn from this. Time to level up my marketing game.
@emonuxui Yes I cannot agree more. From my point of view, you only get better when you actually put the reps in!
I may have no viewers now but who knows one day I’ll get the viral post and eventually blow up.
For now it’s just rinse and repeat!
Progress is brutally slow.
I finally understood why people eventually end up giving up posting contents💀.
It’s like posting into the void and waiting the algorithm to do its thing.
I’m not giving up until I have posted 50+ content.
Like if you want to see more updates!
Okay after a few days of content creation. I realise that creating content is really difficult.
This is where I decided to finally use Claude for content creation.
I often see a lot of carousel posts doing really great and I wanted to do it in scale.
So let’s do this. And I’ll update in a few days!
Stay tuned tuned guys.
@SinaSinry Awesome. I always feel like the steps should always start with marketing to validate the app then only proceed to build the app if people actually want it.
Hmm after starting to create some videos I realise that I am actually suck at creating content.
Which is why I’ll be investing more time into creating content that is more appealing.
Successful founders out there that starts from 0 do you create your contents with AI?
Or does UGC always the better choice?
Comment down below 👇! Share your experience!
So I have uploaded a few content that I did on my own and looks like it’s might need some time to tell whether they are okay or just bad.
What do you guys usually do to create content? Do you guys use AI? Or just UGC only?
Share your experience below!👇
I’m finally going into TikTok marketing for my app. 🚀
I’ve spent the last few days "warming up" my account and studying what’s actually going viral in the niche. Today, preparing the dive into the sea of marketing.
• The Strategy: I’m testing content styles that worked for my competitors.
• The Goal: To see if I can turn short-form video into real traffic for my app MyHabitPro
• The Reality: I’m learning as I go, and it’s definitely outside my comfort zone.
I’ll be sharing the results of the contents whether I have views or not.
Want to see how my content perform? Stay tuned for more updates! :D
The 14-day Android testing phase is the ultimate test of patience for indie devs. 😴
I just cleared my 12th day of continuous testing, and while I avoided the rejection "hammer" this time, the logistics were the real challenge.
Here is my playbook for surviving the Play Store gauntlet:
🤝 Reddit is a Goldmine: I found my first testers by reaching out to communities. Don't build in a vacuum—find other devs to swap tests with.
📈 The Over-Provision Rule: People will drop off. I made sure to get more than the required testers just in case. If you have exactly 20 and one person leaves, you're in trouble.
✨ UX = Retention: If your app is confusing, testers won't open it. Make it usable and easy to navigate so they actually want to engage with it daily.
🖼️ Visuals are Key: I realized my screenshots were way too simple. Top-tier apps set the bar high; your graphics need to look professional to build trust.
🏷️ Keep it Simple: Pick an app name that’s easy to remember. It helps with ASO and makes it easier for your testers to find your app.
It’s a marathon, not a sprint. Stay consistent and test every function "in and out" before you even start the clock.
Have you had a similar experience or a nightmare testing phase? Share your story below! 👇
From my experience once your apps are in stable version apple rarely rejects a submission.
When I was implementing in app purchase for the first time I was rejected for about 5 times. And once my issue is solved and everything onwards all went smoothly :D.
Great work! Keep it up!
I just spent 10 days in App Store Connect hell so you don’t have to. 💀
5 rejections later, I’ve finally emerged. If you’re getting ready to ship your MVP, learn from my pain:
1️⃣ The "Later" Trap: I left a button in for a future feature. Apple didn’t care about my roadmap—if the button is there, it MUST work. Don’t ship "coming soon" UI.
2️⃣ StoreKit is Non-Negotiable: Test your IAPs with StoreKit until you can do it in your sleep. Rejections here are the most time-consuming.
3️⃣ Onboarding is the Front Door: If a button fails in your onboarding, it’s an immediate "Thanks, but no." Test every visible link.
4️⃣ Screenshot Envy: I compared my screens to the top tier apps and realized mine looked "too simple." Investing time in high-converting visuals isn't optional.
5️⃣ ASO is a Marathon: Don’t expect #1 rankings on day one. It’s a long-term play.
The biggest takeaway? Patience. I tried to rush the process and ended up pushing a buggy version to live. Slow down, test every single function, and then test again.
Have you ever had a "stupid" rejection from Apple? Let’s hear the horror stories below. 👇
@perkmaybe Hello guys! I am an app developer and just launched my first app! Let’s help each other grow!
Feel free to check out my profile to see what I have built and my progress :D.
@CricTalk29 Honestly I would much prefer to use Claude for most of the time even though sometimes they are the devil but their model sure does the job.