@CounterStrike how to make auto snipers viable in #CS2 without turning them into AWP replacements.
Right now the SCAR-20 / G3SG1 are $5,000, 20/90, 240 RPM, 2-shot body. The AWP is $4,750 and one-shots. Nobody buys the auto unless they’re mirroring one. Gutting a CT buy for it loses more rounds than it wins.
Nerf the spray identity. Buff the hold identity.
Price: drop it between the scoped rifles and the AWP (~$3,600–$3,900)
Mag: 10 rounds
Slower fire rate (not slow — slower). Every shot should matter
Less reserve ammo. No more blind wallbang spam
Remove double scope
Cut zoom to ~3/5 of current range
Faster movement while equipped. Scoped move speed should beat the AWP and sit around 1.5–1.67× an SG/AUG
Shorten the barrels so new angles actually exist
Heavily reduced spread on spam, zero spread while crouched
The auto should win on timings, flanks, round-start picks, and disciplined wallbangs — not by dumping a 20-round mag down a lane. Make the shots count and people will actually buy it. #proplayer #csgo #cs2 #counterstrike
Cache was the first community map to make it in all the way back in source. it being removed from GO in 2019, its been 7 years since pros got to practice it, >new players of all skill ranges learning it #cs2#csgo
The map was T sided. It will be again.
https://t.co/UFHuW1WZB3