I've been aiming to release a game on Steam for a long time (technically, the game isn't there yet, but hey, what the hell). And I am now able to witness that dream become a reality.
By wishing listing our game, you help us greatly.
LICHBOUND NOW HAS A STEAM PAGE - WISHLIST OUR GAME!
The game isn't on there yet, but you can already wishlist our game, which is the best way to support us right now! Don't forget to share this with others 🙏🏻
https://t.co/gLVcV8PGnr
I released a demo for my music based game called Rhythm Dodge! Available on my Steam and itch page. (Windows & Linux)
Wishlist here: https://t.co/KoQi9tpJkz
Wow! Looks like in Unity 6, complex Prefabs now appear as a single object, no children in the hierarchy and no components on the root! 😱
This is huge and has big implications, because…
i feel like one big required skill for coding on big projects is the ability to turn off the "everything is awful" part of your brain, so you can pile more shit on top of the shit mountain to add features
this is too hard sometimes
When an indie dev says their project is "ambitious", it generally just means their project is badly overscoped and they'll never finish what they're trying to do.
you should get this plugin for the unity docs!
it adds a comment section to each page that users can contribute to - it's great for finding weird gotchas or telling others about them c:
https://t.co/anhfSvVMJr
@FreyaHolmer I've found it very useful to add tabs to a specific group. When I'm looking at code stuff I just throw them in a group and close/hide the group when I'm not using it. That way I can still have all those tabs accessible and I don't get overwhelmed :D