📢Good news guys.
Our newest update v0.7.14 gives you better
strategy and combat across the jungle!
This update brings V3 Boons to mobile, tactical enemy AI, maze-style trap layouts, and vital quality-of-life polish to iOS and Android.
⚡ V3 Boons & Combat Tuning
* V3 Boons on Mobile: Dynamic in-game Boon selection based on Gem colors is officially live, complete with a refreshed Active Boons interface.
* Combat Balance: Shield duration has been tuned to 15 hits, and lightning strikes now pack punchy new sound effects.
* Monument Interactions: Easily activate monuments by tapping no more accidentally walking onto them!
⚔️ Smarter Enemies & Boss Overhauls
* Dynamic Miners: Mining bots wait until you are within 4 tiles to dig. Break their gem and they will hunt you down if nearby, retaliate if struck, or seek another gem.
* Boss Attacks: Fully redesigned animations for the Boss's Area Roots and Ranged Root Spear attacks.
* Animation Polish: Refined Ambush bot idle alignment and hero hurt animations.
🌿 Tactical Hazards & World Polish
* Maze-Style Plant Traps: Trap clusters now form challenging, single-lane obstacle corridors between paths that scale with difficulty.
* Foliage & Spawns: Walkable paths feature towering 2× height Purple Grass, updated Tall Grass art, and clean Gem spawns that never clip into vegetation.
* Water Visuals: Shoreline shading has been completely fixed across all biomes and bonus maps, eliminating water effects appearing on land.
🐛 Key Fixes & App Polish
* Instant Story Onboarding: Opening story slides are fully optimized and preloaded for instant, seamless viewing.
* Simultaneous Hits: Resolved gem collection issues when you and an enemy strike a gem at the exact same moment.
Live on iOS & Android.
Hey guys, Exaverse keeps evolving and we now have
v0.7.11
This update delivers strategic map hazards, mid-run Boon upgrades, polished interface navigation, and vibrant gem dynamics to iOS and Android!
⚡ Tiered Boon Upgrades & Tactical Hazards
* Tiered Boons: Power up mid-run! Upgrade your Boons across three distinct tiers (Lv 1–Lv 3) featuring refreshed visual states and updated icons.
* Choke Points & Plant Traps: Lethal plant traps are now clustered in tight corridors. Slip through tall grass to bypass them, but beware: stepping through grass kicks up Spore clouds and risks alerting Scout Robots!
💎 Gem Dynamics & Amber Shards
* Gem Refresh: Mine Green, Red, Blue, Yellow, and Grey gems, complete with animated explosions, lingering dirt piles, and responsive in-game tracking.
* **Amber Shards:** Refreshed and updated Amber Shard visuals across the world.
⚔️ Combat VFX & Interface Polish
* Dynamic FX: Upgraded visual status effects, electric shock animations, and a clearer enemy damage overlay.
* Enemy Behaviors: Distinct idle, mining, and ambush animations for Gold, Red, and Silver Mining and Ambush bots.
* Home UI & HUD: Polished Home UI layout throughout, added new HUD icons for Settings, Loadout, and Power-Ups, and refreshed the boss root spear attack.
🐛 Bug Fixes & World Polish
* Boss Layering: Fixed visual glitches where the boss clipped or rendered beneath the environment.
* Clean Gem Spawns: Gems now strictly spawn in open clearings, avoiding large trees and tall grass patches.
* Map Boundaries & Foliage: Cleaned up out-of-bounds obstacles, refined cliff/water edges, and smoothed tree outlines to remove popping.
Live on iOS and
Android.
@Mr_Salio I was down to my 2%, and about 17 hours or left for the next weekly reset. Then it suddenly reset for me now. I mean what was the point of a reset less than a day before the weekly reset? 🤷♂️ @thsottiaux
You don't need to be whitelisted to start your journey into the Exaverse anymore. Just click the link below to download the game directly from playstore
https://t.co/BC8Xzg7iKX
@WorkaholicDavid iPhone 18 Pro Max limits USB to 10 Gbps and lacks USB 3.2 Gen 2x2. The Samsung T9 falls back to USB 2.0 (480 Mbps) on iPhone, causing a slow 67 MB/s transfer. A 3.6GB file takes ~50 mins instead of 4 seconds.