Say hello to DeviLudo 👋 We’re live today.
An open-source multi-agent game pipeline from an idea or Godot project to tested Steam delivery—with real macOS/Windows/Linux E2E, OS-level input & automated repair.
GitHub: https://t.co/D32VKI1QjH
Product Hunt: https://t.co/2U0d6NlzPz
Stop restarting. Finish the game you already began.
DeviLudo’s agents pick up an existing project, rebuild context, plan what comes next, and keep moving it toward a shippable build.
Pick up where you left off.
https://t.co/2U0d6NlzPz
https://t.co/D32VKI1QjH
Indie game dev is more than code: plan, build, test, fix, repeat.
DeviLudo automates that loop—from an idea to a playable game, tested with real keyboard, mouse, and gamepad input.
Try DeviLudo—build your own game in 3 days.
https://t.co/2U0d6NlzPz
https://t.co/D32VKI1QjH
Try DeviLudo—it can help you build a game in 3 days.
It runs automated E2E tests on exported games with keyboard, pointer, and gamepad input, while recording video, screenshots, traces, and regressions.
Product Hunt: https://t.co/2U0d6Nl201
GitHub: https://t.co/D32VKI1iu9
Try DeviLudo—it can help you build a game in 3 days.
It turns rough ideas into clear requirements, coordinates specialist agents, and automates planning, coding, building, testing, and iteration.
Product Hunt: https://t.co/2U0d6NlzPz
GitHub: https://t.co/D32VKI1QjH
Your source, test evidence, and release credentials should not disappear into a SaaS black box.
DeviLudo is self-hosted. Run the full agent workflow in your own workspace and keep control from the first idea to delivery.
https://t.co/2U0d6Nl201
https://t.co/D32VKI1iu9
Projects rarely fail in one dramatic moment. They stall between “almost works” and “safe to ship.”
DeviLudo turns that loop into a pipeline: build, play, detect failure, repair, retest, preserve evidence, repeat.
https://t.co/2U0d6Nl201
https://t.co/D32VKI1iu9
DeviLudo is live on Product Hunt 🚀
Turn a rough idea—or an existing project—into a tested, shippable game. Agents handle design, code, assets, builds, real-play E2E, and delivery.
See the launch and tell us what you think:
https://t.co/2U0d6NlzPz
https://t.co/D32VKI1QjH
One model should not design, build, and approve its own work.
DeviLudo splits the job across Design, Development, and Test agents. Each iteration preserves artifacts, decisions, and evidence—so the next begins with context.
https://t.co/2U0d6NlzPz
https://t.co/D32VKI1QjH
A build that launches is not proof that a game works.
DeviLudo runs exported games in real desktop environments with OS-level keyboard, mouse, and virtual gamepad input—then records video, traces, and replayable regressions.
https://t.co/2U0d6Nl201
Most AI game tools stop at “playable.”
DeviLudo keeps going: design → code → assets → builds → real-play E2E → repair → delivery.
Start with a rough idea or an existing project. End with evidence that it actually works.
https://t.co/D32VKI1iu9
https://t.co/2U0d6Nl201