Exciting news!
We have a Patreon page! Join the #SnootSquad and support Devoke Studio in our dream of bringing you a wonderful, action-packed adventure collectathon.
https://t.co/PHb8fWiEyW
There are a couple of tiers to explore but please don’t feel obligated to donate; we understand that everyone has different circumstances.
#3DPlatformer #indiegame #gamedesign #indiegame #gamedev #IndieGameDev #collectathon #platformer
@TRobinsonNewEra Netanyahu blatantly put you up to this too. No, the UK definitely shouldn’t abandon our human rights because you say so, Stevie.
You are detrimental to this country; you should be ashamed. You don’t care about the people - only yourself and Zionism.
Free Palestine 🇵🇸🍉
Really please with my progress on our NPC system. It's completely modular for adding behaviours, including animations, physics, object avoidance, and everything to make this world feel alive.
This level of detail for the trampolines wasn't strictly necessary, but I’m a stickler for believability. Still, it’s a straightforward system for determining anchor points and flexion, offering full customization.
Snootville is finally complete! Over the next few days, I’ll be sharing some of my favorite visuals from different angles, showcasing the moments I love most. Every asset was crafted by hand—I've painted every detail with care, from each flower to the tiniest gills on the mushrooms. I’ve poured my heart and soul into every aspect of this design!
#3DPlatformer #indiegame #gamedesign #indiegame #gamedev #IndieGameDev #collectathon #platformer #CuteSnoot
@DabooCominAtchu The pause screen offers complete customization, allowing you to adjust and fine-tune everything—smoothness, camera settings, and more. Personally, I prefer sharp camera angles because they help me manage motion sickness better. <3
There are a few bugs with the camera, but the way the snoot slams and bounces off angles feels just right. It was the perfect opportunity for these precision platforming sections.
This level of detail for the trampolines wasn't strictly necessary, but I’m a stickler for believability. Still, it’s a straightforward system for determining anchor points and flexion, offering full customization.