@XboxGamePass I always come back to Noita because it has so many magic weapon combinations and physics games always tickle my fancy. But the only thing is that the game is super hard to beat.
@mrpyo1 Western RPGs have always been lacking because of the massive amount of time and money required to make a good game. It also has a less likelihood to have a positive return on investment compared to in Japan where the genre is more popular.
@Xbox Innovative sports games are a dying genre. Please make sports games interesting again with cool mechanics that might not be able to fit in with the real sport. Rollerdrome is a good example.
Cyberpunk Edgerunners is now one of my favorite anime because of the animation quality and pure emotion that was put into the characters. It left me empty at the end after watching it. So I decided to draw Rebecca (best character). #CyberpunkEdgerunners#cyberpunk#Edgerunners
@MProjectNexus Oh I forgot to add (for me at least) after getting knocked down it takes way to long to get up. Especially when charging dudes was basically the main enemy of the game, except for the basic mobs.
@MProjectNexus The demo was fun but aiming on the controller was definitely very jank (On platforms/ramps too). Also maybe I didn't see it but should add an on screen prompt to explain the character switching mechanic (Didn't understand at first and got stuck on the hacking computer part).
@TulacotArt @MProjectNexus@veronicandjelly I personally like the impact of the melee weapons the most (the hits felt satisfying because of knockback). However the guns felt a little like peashooters to me. Maybe because I played on gamepad (But adding rumble would be cool too for better feedback on hits)
Today, we're announcing plans for Bungie to assume full publishing rights for the Destiny franchise.
Read the full story at https://t.co/nxcJOVXAv6.
https://t.co/RyD1jvi0hW