A metaverse economy?
A more fundamental question for the metaverse is:
What’s valuable in the metaverse?
with following key questions:
Is it just a video game, or what we now know as video games?
Is it just a MMO?
Fundamentally, those technologies on their own now are no longer valuable.
It is not 1985, and the Super Mario metaverse has already been created.
It’s not the 2000s; WoW and RuneScape are already done.
Then what is valuable now that can be added to upper realms?
Crypto.
True crypto right now, not in its distilled, tightly controlled forms, is still seen as dangerous and no big gaming or technology studio would dare to use it.
Computers and AI now bridge information across space. A spatial network.
Although crypto is bridge across time. The temporal network.
The true possibilities of crypto are still to be unlocked through abstract upper realms, through the metaverse.
Charles Hoskinson on X Spaces
Just the price of ADA? It can’t be because we have principles like decentralization and other things. And I’m sorry.
We can’t entertain the idea that you’re gonna centralize the whole ecosystem to get 10 extra cents on ADA. That’s just to the entire ecosystem, that’s ignorant af.
So we need a definition of what growth means that everybody can live with core metrics in Midnight City, that they are the most important metrics, watchability and empathy. Watchability is how watchable is the game.
So when people are playing the game, agents are doing things in the game, in the world of Midnight City, how much draw do you have to actually just watch it?
Why? Because the more watchable it is, the faster your customer acquisition happens, the more people join, and the lower the cost is for customer acquisition.
And the other metric we track religiously is empathy. How much do you understand and enjoy interacting with your agent? The reason why that’s relevant is the higher the empathy, just like a Tamagotchi, the lower the churn, the less people leave the game and the longer they stay in the game. So if you combine high empathy and high watchability together, you know what you got?
You got a rocket ship cause you keep growing and the people don’t leave. So 10,000 turns to 100,000 turns to 1 million.
So then you have all these secondary things of active engaged users and premium versus premium accounts and, you with appearances and professions and interactions, but you have to have core metrics in the system.
Once you have them, then we can sit down and say, that’s our North Star. And every single thing we do, every feature, every line of code, uh, campaign has to be connected in some way to an increasing the empathy of the system and the watchability of the system.
And if there’s any contrary proposal, we say, I’m sorry, I don’t understand, that doesn’t seem to have anything to do with our core metrics. And they say, oh, you’re right. I say, then why are we doing it? Don’t do it. And we back out, but that’s how business is done.
What the metaverse shows is that you need determine the correct target for your energy.
The medium is the message and the metaverse itself is what you choose as a human in this reality as the best choice.
In 2026, it can be assumed, at the snap of your fingers, you can have anything you want physically irl almost instantly.
Then you ask, what is worth my time?
Tokenized digital land in the metaverse
“This is nothing new, we’ve been down this path, this will flop”
Just as Zuckerberg of Meta abandoned his Fediverse.
Or the Bored Ape Yatch Club where it might not be their main focus.
or other NFT projects that raised very large amounts of ETH, and then they just vibe code an unreal engine clone game cheaply.
Of course these are materializations of the darkshire.
Yes they got here first,
Yes they got their money wins,
But they will never satisfy you, they will never give you what you really really want,
They will NEVER do the work!
They see the metaverse, their NFTs, their customers, as a way to be their hall monitors. That’s what it’s all about.
Maybe they don’t have the worst intentions. They see this as a way to obtain military security. Guised as wanting to make money and making a lot of money.
What this means is that when you see something in their metaverse, or game, and ask, why can’t they just have this fun, seemingly obvious, feature?
Why can’t I explore this area? Why can’t I purchase land here?
Understand that only features that lead to them having direct strategic implications for intelligence agencies, are the ONLY features that matter to them, the Fediverse.
So, are you driven towards a Fediversal or a Metaversal realm?