My autopilot tutorial now has a playable demo on itch. Try taking off and landing using only the autopilot settings.
https://t.co/Fn8V3FvgK9
#gamedev#indiedev#unity3d
Learn how to write an autopilot for a flight sim game in my newest blog post (link below)
This is continued from my flight sim tutorial series
#gamedev#indiedev#unity3d
Asset creation is really annoying and takes a lot of time so part of working on Aggressors has been just making tools to speed it up (without AI cuz that's bad).
Here's a WIP program I plan to eventually release to aid in cockpit creation by essentially being a console editor.
Working on a tool that lets you download real world heightmap data and satellite images. This helps you create Unity terrains very quickly
Pictured is Oahu, created by this tool
#gamedev
I feel like I need to shamelessly shill my plane game skins more (to hopefully be better noticed and hired for my cool and awesome work) so im gonna just make a portfolio of all my best work. Enjoy fuckers: