Destiny 2 was not a failure.
Destiny is—was—by all measures, one of the most resounding successes in its field, and its end is a consequence of its management, not the game itself, nor the team and community that propped it up time and time again, or the vision that fueled it.
Destiny was a pioneer of the live-service formula. It was one of the earliest games of the 2010s to try to deliver constant goods, whether they took the form of missions, new loot rewards, or skins, to a console audience.
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@milito_fraire@supMitchh There was a month period at the beginning of 2020 where I learned all the Duos for Levi, EoW, sotp & crown. That’s what got me into endgame D2 and it hooked me
@0npam Bro I drank like 10 redbulls during SE and woke up in the middle of the night with a leg cramp so bad I thought I threw a bloodclot and was dying.