When we set out to build Guild Wars 3, We started with the core philosophy that defines how we have built games at ArenaNet over the last 21 years. We identify player problems and we ask: how can we solve them? Colin breaks it down in our blog: https://t.co/4CeuuBO5PE
@p1turexia@champepro En el mismo post pone que ellos llamaron al GW1 CORPG, pero la gente dijo que era un MMO asi que ellos adoptaron esa nomenclatura.