Gave Floorhug 2 another honest chance. This game is confused down to its bonemarrow. I used to clip things like this as a for-instance of how bad the game "can" be, but this shit happened every other stock. Nothing satisfying, only mystery boxes of incoherent mechanics.
@PLUSH_WITCH Didn't even know perfect shield did anything until it was explained to me. And even then it (and all the other 50 defensive mechanics) are inferior to holding down so why bother
I want to like this game so much, keep giving it chances and keeping tabs on updates, but after today might need to tune it out. Ran out of hopium when the only adjustment made to floorhug was some random number change from 27 > 26. It's a bad mechanic, everyone kind of knows it.
@0Lightrunner0 The game has so much more defensive depth than it needs with how laggy every move is. You have already have movement, parry, shield, ledge invuln, CC, floorhug, teching, tech rolling, rolling, getup attacks, etc.
I've been playing platfighters for 10 years, and at a high level for a few of them. Rivals 2 is the only game where me hitting someone seems to regularly get me punished. Every interaction feels like a feverdream.
I want to like Rivals 2 so bad but it just has so many issues.
Rivals 1 balance to a strong move:
Hey, why don't we make other moves which do the same thing just as strong in a different way? Let's be creative to keep everything feeling good.
Rivals 2 balance to a strong move:
idk add endlag lol
Rivals 2 has a good foundation but plays like sludge.
Losing hope that the dev team improves anything. I don't like the game's direction at all.
We were told for years Clairen had to be laggy in R1 because there's no shields. Now with shields, *everyone* is just as laggy. Uh ok
>Been wanting to play Orcane for 8 years
>He is immune to changes for 8 years
>Never bothered since other characters were more fun
>Rivals 2 is released
>No other character is fun
>Finally decide to main Orcane
>He is nerfed into the fucking soil for the first time in 8 years