Just published this Daily Reward System on my Patreon!
๐ Highly configurable Rewards
๐น 2 different Modes (Normal & Decaying)
๐จ PSDs included
๐: https://t.co/AlrkYGPFVI
I made different kinds of Number Materials for our maps, tailored to our needs. Each number is built from a symbol atlas split into RGB channels, paired with a width atlas (also RGB-packed) that drives the spacing between atlas blocks.
It's not as flexible as other number materials out there, but our map only needs the numbers to be fully dynamic while names, mutations, rarities, etc. can stay static for performance reasons.
I also built a tool to auto generate those atlases (using AI). #uefn
@Lunalotl I do get what you mean but who says UE6 isn't gonna improve on the flaws of UEFN and UE5 ? After all it's just a new version of Unreal Engine releasing
A new V-Bucks Grant has been added:
It is earned by game developers/creators (such as UEFN creators)
Seems to be a way to get paid in Fortnite if you can't get real money or something, no clue
Hot take: Yes, Discovery is broken. But launching a map with zero marketing is just shouting into the void and praying someoneโs listening. Thatโs game dev and always has been.
We're looking to build a team to create brainrot maps on Fortnite.
Need people to cover multiple roles like Verse scripting, level design, and more.
If you have any relevant experience and previous work to show, feel free to dm me.๐ฉ #uefn
We are looking for someone who can create a short (3-5 sec) nuke-style animation for a fully enclosed map in UEFN.
Creative direction is open, we just need the animation
DM with availability & pricing ๐
I do agree that the AI-ification of everything in the world right now feels a bit forced and mostly is not even helpful and everything just feels bloated with 1000 chats that you can click on, 1000 summaries being made, 1000 recommendations being given, all while I'm trying to work.
@kasparugc@CodeD3V Don't forget about the amount of people that will play the map after the map is out of that sponsored row.
So even if you'd pay more initially and your map is really good, you have a good chance to get some players in your map.