Spent the last week or so learning Animation Blueprints in Unreal Engine! And since most of my experience is in Feature and TV, this was a nice change of pace. Big shout out to @Calvlath for the help and tips along the way!
Rig: Strike @KielFiggins#UE5#animation3d#gamedev
Gothel was such a great character to animate. You’ll see in this progression that her position changes. Ultimately, it lead to having her back to us as she delivers her line, which really added to the coldness of the dialogue. #disney#disneyanimatin#animation#tangled#animate
Last week, I finished GW2 at @iAnimate. Big thank you to @michaelCuevas27 for your guidance! (and your memes of course). Here are the assignments I worked on for the past 11 weeks :)
There's something in God of War Ragnarok which is the most special to me. I got to pitch it and the team made it into everything I could have hoped.
I had hoped to wait for some time to talk about it but want to share it now, just in case.
It's the Ballad of Jari and Somr.
Thank you everyone for enjoying my animations. I like to share a reel that helped me make so many new friends this year. If twitter shuts down, I guess here's a few places I'll continue to post:
https://t.co/0snoH5Nf3d
https://t.co/lftAOoxdAR
tiktok: @JeanAnimate
The animator Gen'ichirou Abe is the true master of flames. This scene is both terryfing and fascinating at the same time, and the anime captures very well those details from the genga into a cool transition worthy of commend.
Prepare for Ragnarök!I'm happy to announce my newest rig.This was the most challenging rig I've done so far,it includes Kratos,his Axe (VFX Included),shield and Mimir!
Use the code "ragnarok" at checkout to get it for free or don't and help support my work
https://t.co/leZYBa6rnq
I thought success can only be achieved when I'm better than everyone else.
But it turns out, I can define my success, and I don't need anyone's approval of my success.
Because I am living my own life.
I define my success.
Part 2/2