@benloveridge Yeah, this is a real pain point for academic research. I'm doing some things on the Rift S, but mostly shifting to HTC Vive and Valve Index.
The 2021 IEEE VGTC Virtual Reality Career Award goes to Mary C. Whitton, and Technical Achievement Award goes to David Luebke. Congratulations! Join us in celebrating at the welcome reception on the evening of March 29th (Lisbon time; UTC+1). #IEEEVR2021
https://t.co/7vT91WCuWs
Hope don't get a bunch of spam on this, but I'm looking for a talented motion graphics person to make little ad loops for a bunch of the wonderful brands made @bystudioquiet for LOW-FI.
The 4:3 ad kiosks they'll play on can be hacked to display digital graffiti as well. Can pay.
@polinchock@benz145 Behind the scenes of a famous NASA Ames photo of their V.I.E.W. device. (That's Scott Fisher in the middle of the second photo.) (The model ended up being my "Best Man" at my wedding.)
@BenKuchera I appreciate you being so transparent about mental health struggles and strategies to work towards improving them, @BenKuchera. It's helpful to others to hear, including me. Wish you the best.
Check out and share the call for participation for #IEEEVR2021 3DUI Contest! The theme of this year is “Challenging Pandemics”. Registration is due December 16.
https://t.co/7en863Ra2j
@bbhart_ca@RtoVR@htcvive Definitely. There's always that tension between making the environment familiar enough for users to be comfortable, but also it's #VR, so no need to copy the real world.
@kentbye@DShankar@CixLiv@VRDesktop@jefmes Definitely something to keep an eye on. This isn't about #VR per se, but could end up impacting the Oculus / Facebook TOS that the community is so upset about.