@thomasmahler It’s also partly Codeweavers “to blame” thanks to the Nsync support in wine 11, so it’s not just the consoles, but it may as well hit Windows too.
Only the future can tell what’s next, and I cannot wait to see it :)
@thomasmahler People often think like “Hey, do you want this, or that“ which in a way feels a bit like an enforced ultimatum imho.
I welcome all ideas that “gives power to the user” basically allowing each person to make this decision individually. Make it an option, and not an “if, or else”.
@thomasmahler Bought it a long time ago just to support you, and to also be a part of what you guys are cooking up.
Loving it so far.
60 price tag is not premium anymore as most AAA starting prices are already 69.99 or even 79.99 for some 😀
@EHuanglu This explains why games runs like slop. You are having like 100 meshes of the same thing, slightly rotated so that you can basically have 1 presented object in a game, while the engine is still rendering those additional meshes, even if only 1% is viable.
@hToshkoYordanov А случая с АМ.Хемус където рЕзко изчезнаха 1 милиард? И никой не пита, никой не се поинтересува къде са отишли парите на данакоплатеца. Защо са платени 90% от заделените пари за изграждане на АМ-та, а свършената работа е едва 20%
@MKSecrets@wbgames@MortalKombat PC players are simply voting with their wallet.
Fault should not always be from customer side, but from supplier too, it’s a co-creating value.