NEW VIDEO OUT NOW!!! I cover all of FNAF's Classic and Original Theories that shaped the franchise up to this day! If you're interested
GO CHECK IT OUT NOW!!! https://t.co/dT3kUZ6PxH #FNAF#FiveNightsatFreddys#FNAFTheory#FNAFTheories
Today is Scott Cawthon’s 48th birthday!
Creator of Five Nights at Freddy’s, game developer, publisher, author, animator, screenwriter, and film producer 🐻🎂
#fnaf#fivenightsatfreddys
Hey all! We will be launching Secret of the Mimic PCVR via Steam tomorrow at 9am PDT! We are in the last stretch of testing the PlayStation VR2 patch that will make the two platforms have parity. The goal is to launch both the PCVR update and the PS VR2 patch on the same day. Thanks for everyone’s patience!
Hey all! To continue our commitment to provide more communication to the community, we wanted to give an update on the Secret of the Mimic PC VR launch. Here’s the plan as of today, barring any pesky 1’s or 0’s acting up out of nowhere!
PC VR is currently planned for the middle of next week. We’re finalizing a patch for a pesky issue related to SteamVR framerate overrides, and our QA team is currently confirming the fix.
For a little inside info: whenever we have a new build to test, our internal QA team has to run a full test sweep, which takes days. We don’t just test the things that were patched, we also make sure we didn’t accidentally introduce some new wonkiness elsewhere.
For this title, testing is a little extra spicy because we functionally have two different versions of the game: Flat Mode and VR. That means QA has to test both independently.
Once PC VR launches, we’re planning to release the PlayStation VR2 patch as soon as possible so we can maintain parity between both platforms.
Thanks for the patience!