Is there anyone out there interested in sponsoring the development of Super Mario Bros. Crossover? The game has been on hold for a month while I’ve been looking for work (still haven’t found anything). If anyone has ideas or wants to sponsor this game let me know. #gamedev
I am looking for work. I have 7 years of #Unity3D development experience. I do both gameplay programming and editor scripting. I’m experienced with Unity’s upcoming ECS tech stack. I made Super Mario Crossover. If anyone is interested, let me know. Thank you! #gamedev#indiedev
It’s hard to listen to the Hollow Knight soundtrack while working because it’s so beautiful it makes me cry and I can’t see the screen. 😭 @TeamCherryGames
@biotechisgojira Doing SMBC first and then will use the code to make small game that takes place in Glitch Strikers universe. See faq. https://t.co/NDGD5tgh8r
Episode 5 of the Exploding Rabbit Podcast focuses on #Unity3D’s upcoming ECS, especially on data oriented design, caching, and the job system. And there are a few non-#gamedev sections as always. #programming#indiedev#csharp https://t.co/ys6my8WcRV
Just implemented chunk iteration in #Unity3D ECS preview. This snippet shows how I recommend integrating with GameObjects. We’ll be talking about this more in the next episode of our podcast. Subscribe now! https://t.co/2q6bf9H7Ot #gamedev#indiedev#csharp