Full Patch Notes:
β Added two new Legendary weapons: "Kungfu" and "Chainsaw".
β Adjusted item refresh logic: the appearance of Rare/Epic/Legendary items is now determined by "Luck". -Rare items appear when the character's Luck reaches 10.
-Epic items appear when the character's Luck reaches 30.
-Legendary items appear when the character's Luck reaches 60.
β Reduced total waves in normal and hardcore modes to 20, difficulty increased from waves 15-20.
β Slightly decreased the overall difficulty of hardcore mode.
β Significantly increased boss health.
β Slightly increased coins drop rate.
β Enhanced the attribute of "Element" Builds, increased damage coefficient for element-related equipment.
β Increased the engineering bonus for the Cyborg race to 100%.
β Reduced wave weight correction value, lowering the probabilities of Epic and Legendary quality items.
β Decreased shotgun damage coefficient.
β Reduced the probabilities of "Tower" items.
β Expanded the refresh range for tower items to spawn randomly across the entire map.
β Increased the knockback of the "Bonk Bat", slightly reduced its damage.
β Added hotkeys for pausing and refreshing the game store: "Esc" for pause and "Space" for refresh.
β Added a prompt when attempting to purchase a second item if the maximum carry limit for that item is one.
β Changed the damage mode of crossbows, revolvers, and turrets to piercing damage.
β Fixed the issue where background music did not play when restarting the game.
β Fixed the issue where some players failed to log into the game.
β Optimized servers for increased game stability.