I've been playing too many awesome games by single developers lately so I wrote a short history of one dev wonders for my substack, shout out to @LeOnyon_ @LorenLemcke and @DrWhoppo https://t.co/sxRdhqQkIA
Character customisation is at RPG levels. There are hundreds of different clothing options you can unlock. Tattoos. Want to have an ice cream cone for a head? Awesome, @OlliOlligame from @Roll_7 has got you. https://t.co/Nm5ubWZM3x
@hausofdecline By the end of the pilot everybody but Leslie is either dead or planting trees wearing a dunce hat and fifty pound weight around their neck
@IndieGamerChick It's short but it's a full fledged game that bridges the gap between the obstacle course concept in 3D World/Galaxy and the sandbox concept of Odyssey and 64. Also everything is a cat including the buildings
It’s 1996 in some horrifying alternate universe and Sim City never existed. In its place there’s this awesomely fucked up polygonal score-chasing arcade game by @_grizzlygames called "Islanders" where you place buildings around an island. Review: https://t.co/YbB9AXMioN