Padlat has been updated with results from our latest high-precision latency tester. The website is still under development, so please excuse any incomplete data. We’ll be accelerating data updates going forward.
English: https://t.co/p1FtVDNPd0
Japanese: https://t.co/LUaqULZasJ
@Sylvester4k1 I’ve tried some of the newer TMR sensor solutions currently on the market, but so far, the results still aren’t quite good enough. I’m still waiting for them to make further improvements.
Yeah, that pretty much proves my point.
You’re so busy blindly attacking people that you still haven’t managed to explain what exactly you think is so great about the NS2 Pro.
I already said in my second sentence that even if we ignore all the compatibility issues and judge it purely as an NS2-only controller, it still has obvious problems. But apparently even that was too much for you to process.
You can’t explain its strengths, you can’t address its weaknesses, and you don’t seem interested in having an actual discussion. You’re not defending the NS2 Pro at this point — you’re just throwing insults around like a random troll who ran out of arguments.
The NS2 Pro controller doesn’t support PC at all — it only supports the NS2. It isn’t even compatible with the original NS1.
Even if we ignore all of that and simply treat it as a controller designed exclusively for the NS2, what do we get? Its gyro latency isn’t better than the previous-generation NS1 Pro controller — it’s actually worse.
The only thing I can really praise is its contactless outer-ring design for the joystick. But it still doesn’t solve the lifespan issue of carbon-film potentiometer sticks.
And I did mention the Steam Controller. You were just so focused on attacking other people that you stopped paying attention to what was actually being said.
In July, a new aim assist nerf was introduced. Compared with controllers running at lower polling rates, 8K controllers are slightly less affected by this change.
However, the difference is extremely small and is far less significant than the impact of frame rate. So, if you have to prioritize one, maintaining a high and stable frame rate should come first, while controller polling rate should be considered secondary.
A few tips for the new Apex update
The aim assist nerf in July was the most severe one and had a pretty noticeable impact on how the game felt for controller players.
Some of those changes were rolled back in August, which improved the overall stick feel.
Also, the higher your frame rate, the less noticeable the impact seems to be. So if your system can handle higher FPS, I wouldn’t recommend capping your frame rate anymore.
Lastly, 8K polling-rate controllers do have a slight advantage over 4K, 1K, and other lower polling-rate controllers.
I’m only talking about how the underlying algorithm behind this aim-assist nerf affects controller players. This has nothing to do with your personal opinion about system performance or hardware load.
Also, the performance impact of an 8K controller on a PC is far lower than that of an 8K mouse. And as I’ve already said, frame rate has a much greater impact than polling rate.
@SeanNUFC26 It has to be F-tier. The vibration is absolutely terrible — it honestly feels like something no sane person would tune this way. And on top of that, it’s very expensive.
Not really. GameSir’s JS13 Pro should only be better, and any advantage mainly comes down to the quality control of the joystick modules themselves, since GameSir is one of KS’s major customers.
Compared with the Tarantula 8K, the G7 Pro 8K adds wireless support, but its latency is slightly higher.
@N_ticx From my own experience, as well as that of people around me, the DualSense Edge’s rear buttons actually feel pretty good. You can get an even better experience by switching to Nyko rear buttons, and it can even achieve a higher polling rate on the PS5.
Overall, I think its experience is better than the ZD UL, although the bumpers feel slightly worse.
I rated it S-tier mainly because both its AAA gaming experience and FPS performance are very solid. However, if we only look at FPS performance, it may not be as strong as some of the other FPS-focused controllers in the S tier.
@Pr3ska777 Thanks to the wide variety of companion PC tools that have been developed around the DualSense, its overall haptic experience is no longer limited to the PS5. The experience on PC has also been significantly enhanced.
This ranking only includes controllers that are currently listed on the Gamepadla website, and I only selected relatively recent releases from there. If a product has already been replaced by a newer generation, it won’t appear on this list.
As for the controller PCBs you mentioned, I see them more as another form of controller rather than a completely separate category — essentially, they’re PCBs built to live inside the shell of an existing controller. So in that case, what I evaluate is the complete controller as a whole once everything is assembled together.
@FCIHATETHIS The Steam Controller experience honestly feels pretty rough in its current state. Hopefully Valve will continue improving and expanding the ecosystem around it.