@ufgda I'd have to say a "feature" I found in the first game I developed. Basically there was a powerup that created spinning spikes. Well, when the enemies got hit by the spikes, they started uncontrollably spinning out of the screen, which also put the player hostage lol.
@ufgda I was inspired mainly by David Wehle, the solo dev who made "The First Tree". After seeing his journey behind making his game, about 1.5 years ago, I was inspired to pursue game dev myself! He showed me that with enough passion and determination, it's possible to be successful.