I turned pinball into Getting Over It.
-Two buttons.
-One vertical world shaped by the history of ideas.
-No score.
-No safety net.
If you fall, you climb back up.
Itโs called Fallosophy. Would you keep climbing?
๐ We're excited to announce that Fallosophy will be featured in the @womenledgames Showcase tomorrow!
We'll have a brand-new announcement to share during the event, so be sure to tune in ๐
๐ June 4
๐ 4 PM PT | 7 PM ET | 12 AM Irish Time (June 5)
What happens when you mix Space Cadet Pinball with Getting Over It?
Fallosophy is a brutal pinball climber through the history of ideas.
-Flip through Platoโs cave.
-Dodge Satan in medieval cathedrals.
-Swing through modernity and beyond.
One wrong flip sends you back down.
Fallosophy is a precision pinball platformer about failure, momentum, and trying to understand why you keep climbing after falling all the way back down.
Demo is live on Steam.
Wishlist here:
https://t.co/hhkLufzgoM
What happens when you mix Space Cadet Pinball with Getting Over It?
Fallosophy is a brutal pinball climber through the history of ideas.
-Flip through Platoโs cave.
-Dodge Satan in medieval cathedrals.
-Swing through modernity and beyond.
One wrong flip sends you back down.
Fallosophy is Getting Over It if it was a two-button pinball game.
You only have two buttons, but they do everything.
Flip.
Plunge.
Dash.
Trigger pistons.
Freeze time.
Even the menu only uses the same two buttons.
The controls are simple.
The climb is not.
Fallosophy is Getting Over It if it was a two-button pinball game.
You only have two buttons, but they do everything.
Flip.
Plunge.
Dash.
Trigger pistons.
Freeze time.
Even the menu only uses the same two buttons.
The controls are simple.
The climb is not.
Fallosophy is a precision pinball platformer about failure, momentum, and trying to understand why you keep climbing after falling all the way back down. Demo is live on Steam:
https://t.co/hhkLufzgoM
I turned pinball into Getting Over It.
-Two buttons.
-One vertical world shaped by the history of ideas.
-No score.
-No safety net.
If you fall, you climb back up.
Itโs called Fallosophy. Would you keep climbing?
Olive trees are evergreen.
This one is not.
At the edge of the Classical world, a tree inspired by Platoโs Academy sheds its leaves, marking the moment antiquity fades and the Medieval age takes root.
My favourite area in Fallosophy so far.
@Rothens@AdventIslands I've learned that the Fallos part is a common trend among many European languages since announcing ๐
But Hungarian is definitely taking it another step here haha
I turned pinball into Getting Over It.
-Two buttons.
-One vertical world shaped by the history of ideas.
-No score.
-No safety net.
If you fall, you climb back up.
Itโs called Fallosophy. Would you keep climbing?
@Creiz We love Pinball Spire! But this one is more linear, not a metroidvania. More about precision and expands out to more mechanics from flippers as you ascend, like magnets, pistons and swings