We are making a game that is heavily inspired by what made Warzone great... & improving them! Aesthetics inspired by The Last of Us... with a HUGE narrative twist on BR. We are trying to bring Battle Royales back to basics while still innovating. I think you'll like what we have to show too!
- NO BLOOM, NO BS Visual recoil.
- Slide + ADS
- Tac Sprint is THE NEW SPRINT
- So much more that we will be showing soon ;)
Q: Why not use normal sprint?
A: I know tac sprint & movement can be controversial in this LARGE COMMUNITY but something I think we all loved with MW19 is the tac sprint gave such momentum that you can carry into bunny hops, slides and so much more. It's what we all chased, and is the reason slide canceling became the norm, everyone wanted to refresh their tac sprint. So I decided why even have two options for sprinting?
Q: What about sentinal/milsim/casual gamers?
A: Do not get confused, this game will have its tactical elements and you will not want to be caught sprinting while someone else has you lined up & ready to fire... There will be lots of advantages to playing stealthy just as there is being a "demon."* I have SO MUCH in store for this game & if you love COD or Battlefield... I know you will love what we have been cooking up!
We have one goal when making this game, and that's to stay as close to our inspirations as we can.
Just starting movement testing but already not far off from where we want to be, but what do you guys think?
Warzone will never be what it once was, so I'm making my own game. One that is heavily inspired by what made MW19 and Warzone great... & improving them!
The project is @FaultlineBR
Drop a follow for news, & playtesting info!
I put together a short preview of what has been going on...
- NO BLOOM, NO BS Visual recoil.
- Slide + ADS
- Tac Sprint is THE NEW SPRINT
- So much more that we will be showing soon ;)
Q: Why not use normal sprint?
A: I know tac sprint & movement can be controversial in this LARGE COMMUNITY but something I think we all loved with MW19 is the tac sprint gave such momentum that you can carry into bunny hops, slides and so much more. It's what we all chased, and is the reason slide canceling became the norm, everyone wanted to refresh their tac sprint. So I decided why even have two options for sprinting?
Q: What about sentinal/milsim/casual gamers?
A: Do not get confused, this game will have its tactical elements and you will not want to be caught sprinting while someone else has you lined up & ready to fire...
There will be lots of advantages to playing stealthy just as there is being a "demon."*
I have SO MUCH in store for this game & if you love COD or Battlefield... I know you will love what we have been cooking up!
@cs2958113 No. Pulls more from Warzone.
First person, with a much friendlier attachment system. Doesn’t need to be grinded to stay competitive. Could not play for a year and come back and be at the same level (with what’s available to you)
Last of us is more art direction.