Gosto de jogos, animes e tecnologia, um pouco de tudo kkkk. Se quiser jogar algo comigo:
Gamertag (Xbox): FelpzzEX
Artista da imagem de perfil: @KornArt3
What I've been seeing from people who attended the Kagurabachi panel (Spoiler-Free):
- The art direction is getting a ton of praise. A lot of people said the anime has a really cinematic feel and looks incredibly polished.
- The anime isn't just copying the manga. It adds original scenes that help flesh things out and make the experience even better.
- The sound design has been mentioned over and over. People say it really adds to the atmosphere and immersion.
- The voice acting has also been getting a lot of love, with performances that capture the characters and their emotions really well.
- It sounds like the staff put a lot of care into this adaptation. During the panel, they mentioned that Hokazono-sensei wanted the anime to be "as cool as possible," and the team seems fully committed to making that happen.
- A lot of people feel the anime actually elevates the source material instead of just adapting it.
- Overall, the reaction has been overwhelmingly positive. Many people came away saying that if the rest of the season keeps this level of quality, Kagurabachi could easily be one of the biggest anime of 2027.
- The panel opened with Taihi Kimiura saying, "Enough time has passed!" A perfect way to kick off the premiere after years of anticipation.
- The Kagurabachi panel team even referred to the audience as "bachibros", which was a really fun moment for the fans.
- When the Kagurabachi producer was asked to describe his favorite scene in just one word, he replied: "Curtains closed." That seems to hint that the anime will adapt through the end of the Rakuzaichi Arc, which was already the expected stopping point. However, it's still unclear whether the next arc will also be animated as part of this season.
The biggest takeaway is that the people behind the anime seem to truly understand what makes Kagurabachi special.
The Verge: Xbox testing disc-to-digital feature that digitizes a physical game collection
-works on Xbox One/Series games
-Digital entitlement tied to specific disc and can move from account to account if you swap discs with another person
-Discs will work after being digitized
-Only lose digital entitlement if you loan/sell disc to someone else
https://t.co/VxTtvOiYZK
Surprise! Enjoy a brand-new song from @Crush40's Jun Senoue, NateWantsToBattle, @TeeLopes, and Takahiro Kai created to celebrate 35 years of Sonic: "Speed is My Life."
Pre-orders for Grand Theft Auto VI will officially begin on June 25 on digital storefronts and at other select retailers.
Check out the official cover art, also available as downloadable artwork at https://t.co/XPwC8URCQ4