Hi, I got minecraft skin c0mmZ open!
-Works both for Java and Bedrock.
-Payments via the blue platform (PP).
-Skins delivered after the payment.
Likes and RTs are appeciated ^w^
Your physical game library is more than a collection of discs. It holds years of memories and stories worth preserving. Starting next week, XBOX Insiders can unlock a digital entitlement for supported physical games. We’ll start with thousands of titles and add more as we can.
@ONakeds79006@axoneko De bolas que no fracasará, eso sin duda, el tema es que andas diciendo que con la preventa ya R* recuperó su presupuesto cosa que es mentira.
PRE-VEN-TA, PRE-VEN-TA te digo,ya Post venta es una historia aparte y esa te la sabes.
The video game industry is long overdue for a full reset, and the big players going away, and production being scaled back drastically🚀
✅Make smaller/shorter games
✅Encourage AA games
✅Make way less live service
✅Focus on fun gameplay design
✅Emphasize on quality rather than quantity
✅End all monetization beyond base price
✅No reliance on internet connectivity
✅No region locking or accounts
✅Physical and DRM-free digital games
✅Create with passion not market research
✅Treat gaming as art, entertainment and escapism, not purely corporate BS
The last two generations sucked the life out of our beloved hobby, and nowadays we are paying more for less, and being gaslit into thinking we are the problem.
This isn’t healthy anymore, and gaming is now purely one sided benefiting only execs, and leaving players frustrated with terrible policies and quality.
Take a stand, and vote with your wallets and your voices, and don’t let anyone demoralize you and make you think you’re wrong for exercising your most basic rights as a customer.
You don’t owe love, positivity, support, money or even to worry what happens inside a studio/publisher.
Worry about the results you get, how much you’re paying and what rights you have💪🏼
NO DISC 💿 NO BUY
@ONakeds79006@axoneko >Presupuesto declarado: ~1 - 2 mil M de $.
>Ganancias estimadas preventa: 429 M
>Pérdida estimada sin contar ventas post estreno: De 527 M a 1,57 mil M
No sé, como que algo no cuadra...
aprovechando que se viene el port de Gamecube de GTA Vice City
no me pude resistir de hacer mis propios edits de la portada y del disco
espero con ansias a que luego de Vice City eventualmente se le haga port a GTA III en Gamecube
A better video of me driving around in rockport, now the collisions are better because of the dumper properly dumping the collision data and barriers!
(Destructible objects are a bit weird still, and the giant floating buildings are normal, they are from a unfinished system)
No me malentiendan, amo mucho Underground 1 y 2, quizá hasta más que MW y Carbono, pero son juegos que ya tienen sus años y sus carencias se notan hoy día, escuché que su creador busca mitigar eso y pues toca esperar a ver si puedo jugar este juego o no.
Como alguien que en su infancia jugó hasta rallar sus discos piratas de U1 y U2, estos gameplays no los siento muy innovadores ni mucho menos un soplo de aire fresco, es una vista nostálgica muy bonita pero tendré que investigar más si vale la pena.